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Tomb Raider Underworld

Title IDs:534307EC, 534407FA
Latest activity Jul 16, 20261 total reports

Public compatibility status tracks the latest official release only. Preview, self-built, and local builds that do not match that release stay in the activity feed so they do not overwrite the release verdict.

Current Release Status

Public status stays conservative and only uses evidence that matches the current published release. Preview, self-built, and non-matching local activity appears below for context.

Latest activity: Jul 16, 2026
iOSIn-Game

In-Game on the release track

Current official release

Latest verified
Jul 16, 2026
Evidence count
1
Build basis
2.0.1-9730
Best observed
In-Game on iPad16,8
Lowest observed
In-Game on iPad16,8

Current release verdict is based on the current published release. Preview, self-built, and non-matching local activity appears below for context.

Observed on iPad16,8.

Recent Activity

One unified report stream across release, preview, and self-built testing.

In-GamePooriOSRelease MatchIn-App Report
Jul 16, 2026

Included in the current release verdict.

Device
iPad16,8
OS Version
26.5.2
GPU Backend
MSL
Build
2.0.1 (9730) · 57C3CA140

The game runs fine (around 60 FPS), but the textures are really bugged. Some text is unreadable, which makes the game very difficult to play.

Compatibility image for Tomb Raider Underworld
Open mirrored issue
In-GameOKiOSGitHub IssueGitHub
Mar 11, 2026

GitHub thread entry retained for context.

Video cutscenes show a glitched static. Menu works but the same static in background. Audio is buggy. The game loads but no area or character textures load. Only the effects like dust, reflection of torches and such are visible when the camera is moved.

In-Game · iPhone 16 Pro Max · iOS 18.6 · MSL

Open issue