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Project Gotham Racing 4

Title IDs:4D5307F9
Latest activity Aug 25, 20261 total reports

Public compatibility status tracks the latest official release only. Preview, self-built, and local builds that do not match that release stay in the activity feed so they do not overwrite the release verdict.

Current Release Status

Public status stays conservative and only uses evidence that matches the current published release. Preview, self-built, and non-matching local activity appears below for context.

Latest activity: Aug 25, 2026
iOSIn-Game

In-Game on the release track

Current official release

Latest verified
Aug 5, 2026
Evidence count
1
Build basis
2.0.1-9730
Best observed
In-Game on iPhone 15
Lowest observed
In-Game on iPhone 15

Current release verdict is based on the current published release. Preview, self-built, and non-matching local activity appears below for context.

Observed on iPhone 15.

Recent Activity

One unified report stream across release, preview, and self-built testing.

GitHub CommentGitHub
Aug 25, 2026

GitHub thread entry retained for context.

Tested on MacBook Air M1 (8/500, with 8 Core GPU), XeniOS 2.0.1 on macOS 27 Developer Beta 7, performance isn't great on Palace Square (my go-to testing map), runs at approximately 10 FPS in some scenarios (using MSL), would be worth testing in the future!

Open comment
In-GamePooriOSRelease MatchIn-App Report
Aug 5, 2026

Included in the current release verdict.

Device
iPhone 15
OS Version
26.5.2
GPU Backend
MSL
Build
2.0.1 (9730) · 57C3CA140

Everything is playable, textures load slowly, sometimes glitch, and maybe a consistent 15 fps since you start the game

Open mirrored issue
GitHub IssueGitHub
Mar 14, 2026

GitHub thread entry retained for context.

Game boots, gets past intro screens, then immediately crashes the emulator when trying to get past the first warning dialogue box / loading bit.

Open issue