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Naruto: The Broken Bond

Title IDs:55530825
Latest activity Jul 9, 20261 total reports

Public compatibility status tracks the latest official release only. Preview, self-built, and local builds that do not match that release stay in the activity feed so they do not overwrite the release verdict.

Current Release Status

Public status stays conservative and only uses evidence that matches the current published release. Preview, self-built, and non-matching local activity appears below for context.

Latest activity: Jul 9, 2026
iOSPlayable

Playable on the release track

Current official release

Latest verified
Jul 9, 2026
Evidence count
1
Build basis
2.0.1-9730
Best observed
Playable on iPhone 16
Lowest observed
Playable on iPhone 16

Current release reports consistently indicate playthrough-quality results on the reported devices.

Observed on iPhone 16.

Recent Activity

One unified report stream across release, preview, and self-built testing.

PlayableGreatiOSRelease MatchIn-App Report
Jul 9, 2026

Included in the current release verdict.

Device
iPhone 16
OS Version
26.5
GPU Backend
MSL
Build
2.0.1 (9730) · 57C3CA140

It plays fine

Open mirrored issue
GitHub IssueGitHub
Jun 24, 2026

GitHub thread entry retained for context.

### Dreams come true lol The Broken Bond performs similarly to Rise Of A Ninja _[report]_, but it has some issues The game maintains a mostly stable **30 FPS** in the **open world** and smooth **60 FPS** during **battles**. Occasional frame drops and minor stuttering occur while exploring the open world, but they do not significantly affect gameplay on the MBA13 M5 _[10-core GPU]_ Tested for **4.5hrs**, completed 20% of the story **Note**: the game performs noticeably better with **Game Mode disabled**. When Game Mode is enabled, the frame rate regularly drops to ~15 FPS in areas with many NPC

Open issue