macOSGitHub CommentGitHub
Mar 11, 2026GitHub thread entry retained for context.
Field Value
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**Title** Lost Odyssey
**Title ID** `4D5307FA`
**Status** 🟦 In-Game
**Performance** Great
**Platform** macOS
**Device** Mac14,3
**OS Version** macOS 15.7
**Architecture** arm64
**GPU Backend** MSC
**Notes**
As I see it, these are typical problems. Cutscenes feature a riot of green and pink colors on the screen and choppy sound, making it impossible to understand anything. Gameplay is smooth, with only occasional stutters. I'm not saying "playable" out of caution; it needs to be fully tested, which would take tens of hours. Oh, and for some reason, all games need to be launched and closed several times before they get past the initial loading screens. Then, apparently, a cache is created and the problem goes away.
Mac mini (M2) · macOS 15.7 · MSC
Open commentLoadsPooriOSLegacy ReleaseIn-App Report
Mar 3, 2026Historical release-track report retained for context.
- Device
- iPhone 16 Pro
- OS Version
- 18.5
- GPU Backend
- MSL
- Build
- Unlabeled
Game boots and loads into menu without issue but hangs on initial loading screen
Open mirrored issue