In-GamePooriOSSelf-builtIn-App Report
Mar 17, 2026Context only. Preview, self-built, and non-matching local reports do not change the public release verdict.
- Device
- iPhone 15 Pro Max
- OS Version
- 26.3.1
- GPU Backend
- MSL
- Build
- 1.0.1 (9288) · 056D2F64D
Story mode is somewhat playable, but cutscenes are completely messed up.
Trying to start an arcade or versus match causes the game to crash after you pick a character.
Open mirrored issuePlayableGreatiOSSelf-builtIn-App Report
Mar 13, 2026Context only. Preview, self-built, and non-matching local reports do not change the public release verdict.
- Device
- iPhone 17 Pro Max
- OS Version
- 26.3.1
- GPU Backend
- MSL
- Build
- 1.0.0 (9299) · D8C101905
Some minor glitches in graphics during character selection and backgrounds, but game works well.
Open mirrored issuePlayableGreatiOSGitHub CommentGitHub
Mar 11, 2026GitHub thread entry retained for context.
Well done on iPad Air m3
Playable · iPad Air 11-inch (M3) · iOS 18.7.1 · MSL
Open commentPlayableGreatiOSGitHub CommentGitHub
Mar 11, 2026GitHub thread entry retained for context.
Well done on iPad Air m3
Playable · iPad Air 11-inch (M3) · iOS 18.7.1 · MSL
Open commentPlayableOKiOSGitHub CommentGitHub
Mar 10, 2026GitHub thread entry retained for context.
The intro FMV has major graphical issues, but the rest of the game seems unaffected. After shader comp: Menuing works fine, in-game it sits at around 30FPS with the game slowing down to around 50% speed. It’s not unplayable and likely performs closer to full speed on a more powerful device, the A15 Bionic isn’t great for this.
Internal display resolution set to 640x480, though DOA5 seems unaffected by it.
Playable · iPhone 13 · iOS 18.0.1 · MSL
Open commentPlayableGreatiOSSelf-builtIn-App Report
Mar 9, 2026Context only. Preview, self-built, and non-matching local reports do not change the public release verdict.
- Device
- iPhone 16 Pro Max
- OS Version
- 26.2
- GPU Backend
- MSL
- Build
- 1.0.0 (9280) · 2633E8177
Game has some graphical bugs during intro screen, after shader compilation, fps increases and game runs 30-57 fps.
Open mirrored issue