PlayableOKiOSSelf-builtIn-App Report
Mar 15, 2026Context only. Preview, self-built, and non-matching local reports do not change the public release verdict.
- Device
- iPhone 16
- OS Version
- 26.3
- GPU Backend
- MSL
- Build
- 1.0.1 (9288) · 056D2F64D
Game runs but with audio hiccups.
Visual glitches especially with the lower body of the player character
Open mirrored commentIn-GamePooriOSSelf-builtIn-App Report
Mar 11, 2026Context only. Preview, self-built, and non-matching local reports do not change the public release verdict.
- Device
- iPhone 15 Pro Max
- OS Version
- 26.3
- GPU Backend
- MSL
- Build
- 1.0.0 (9280) · 2633E8177
Game loads up, and runs decently with moderate slowdown and audio hiccups.
On initial run, the main menu may load weirdly, but is usually fixed in subsequent runs.
Videos work fine, but lack any form of audio, and some in-engine cutscenes may also have issues with audio.
Visual glitches occur, especially with the lower body of the player character when standing still.
Game crashes occasionally, usually when entering new sections of the story. Intro runs decently, leading up to the first memory.
Game also crashes at a specific point in the tutorial,(screenshot attached where Ezio is looking at Altair’s ghost on the wooden brackets)
So far, using a save from later on doesn’t seem to work well as later areas induce massive slowdowns with the increasing number of buildings and NPCS.
Open mirrored issue